The Student’s Path to Careers in Unreal Engine
Brian Dickman
Founder & CEO, Cleverlike Studios, Inc
Brian is a thought-leader in the realm of using video games in education. His team's educational games have been played by over 80 million students worldwide. They deliver professional learning and produce popular standards-aligned learning activities for Minecraft, Fortnite, and Unreal Engine. Their unique view of students as 3D natives from Elementary through Higher Education has led to the development of the Game Brain pathway, a collection of scaffolded project-based learning content that supports teachers by engaging students with creativity and critical thinking in core curricular lessons while developing transferable career skills in digital tools and environments.